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Author Topic: Quests  (Read 1682 times)

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Offline Something unusual

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Re: Quests
« on: August 13, 2013, 12:20:15 pm »
You could add "random events" that appear randomly as your character is traveling on the map to add some more flavor and immersion into the mod.

E.g.
Event:
As you are traveling, a peasant woman comes up to you, begging you for food. She tells you that her village has been looted by Volheere raiders, and they are now residing there.
Decision:
1. Give her food (+1 honor)
2. Bah! Who are you to ask me for food? (Give nothing and lose 1 honor)
3. Where is your village? I will help rid these Volheere raiders from your home. (After killing the bandits, get +3 honor and 10 renown).
4. Execute her! (Lose 5 honor and gain 5 renown).

Event:
You are traveling in Maccavian territory. An Old God Priest comes up to you and preaches his religion. He asks if he could join your party and spread his faith.
Decision:
1. What Old Gods? What stupid religion is this? Execute the fool! (Gain 3 renown and lose reputation with the Old Gods faction
2. We cannot take anymore men, and neither do we want to (gain or lose nothing)
3. We accept. Join us, preacher of my faith! (Gain relations with the Old God faction and 2 renown but lose with New Gods)
« Last Edit: August 13, 2013, 12:28:11 pm by Something unusual »

 

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