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Author Topic: Factions  (Read 2889 times)

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Darkgenius

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Re: Factions
« Reply #15 on: August 15, 2013, 05:05:42 pm »
@Dark and Michadr check out my pms I sent you (if you haven't already)

Here is the Reich des Drache Lore (WOW that was a LOT of writing I did today  :) )

Spoiler (hover to show)

For the Dragon models (if you really are going to use dragon troops), I suggest asking oolonglx, the maker of the Light and Darkness mod for special permission. They have two full dragon models that are quite ridable by the player and by companions/AI. It's actually quite awesome, so you should check it out :D
Mich I also changed the Perisno overview and here it is:
Spoiler (hover to show)

[Note: I made some grammar changes and modified the lore a little (the Tolranian-Hakkon part) but you can see if you like it and post it on your taleworlds forum if you want]

Please, take full advantage of the new Lorekeeper's Library Topic. For it will be where we'll create the new world.

Offline Michadr

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Re: Factions
« Reply #16 on: August 15, 2013, 06:10:08 pm »
Quote
For the Dragon models (if you really are going to use dragon troops), I suggest asking oolonglx, the maker of the Light and Darkness mod for special permission. They have two full dragon models that are quite ridable by the player and by companions/AI. It's actually quite awesome, so you should check it out :D

I have already gotten a item from light and darkness, oolonglx was pretty nice, i think there would be no problem getting more things when the time comes :)

Darkgenius

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Re: Factions
« Reply #17 on: August 15, 2013, 06:15:05 pm »
Quote
For the Dragon models (if you really are going to use dragon troops), I suggest asking oolonglx, the maker of the Light and Darkness mod for special permission. They have two full dragon models that are quite ridable by the player and by companions/AI. It's actually quite awesome, so you should check it out :D

I have already gotten a item from light and darkness, oolonglx was pretty nice, i think there would be no problem getting more things when the time comes :)


Have you considering asking them for support? such as having some of their crew members join us, and having some of us join them? Not that we need support, we're having success so far. But it never hurts to be prepared.

Offline Something unusual

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Re: Factions
« Reply #18 on: August 15, 2013, 06:15:40 pm »
They are already working on a mod so I don't think they will have time.

Offline Michadr

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Re: Factions
« Reply #19 on: August 15, 2013, 06:20:13 pm »
You're bound to get turned down when asking other guys who are making a mod to help you make yours, since well, like S.U. said, they are busy. When getting more help, the only way we have gotten more team members is:

- asking for help on TW on our Perisno thread (not the most effective but it has brought a little notice
- PM ing somebody to see if they will help. (Darkgenius, cwr, Lucas come to mind)
- Mod DB Expansion. >> Has brought the testers, 2 coders, (one is gone, the other is in training), and IAMSMELLINGLIKE :)
- people PM ing me asking if they can help. (a nice number including our newest loremaster, who really worked his way in with some nice impressions)
- other ways i cannot think of at the moment  ;)

Offline Something unusual

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Troop Overviews
« Reply #20 on: August 15, 2013, 11:29:50 pm »
Tolranian Military Overview
Spoiler (hover to show)

Hakkonese Military Overview
Spoiler (hover to show)

Draharan Military Overview
Spoiler (hover to show)
More to come.
« Last Edit: August 16, 2013, 02:56:11 pm by Something unusual »

Offline Thane Delphi

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Re: Factions
« Reply #21 on: August 18, 2013, 01:08:45 pm »
You're bound to get turned down when asking other guys who are making a mod to help you make yours, since well, like S.U. said, they are busy. When getting more help, the only way we have gotten more team members is:

You're bound to get turned down when asking other guys who are making a mod to help you make yours, since well, like S.U. said, they are busy. When getting more help, the only way we have gotten more team members is:

- asking for help on TW on our Perisno thread (not the most effective but it has brought a little notice
- PM ing somebody to see if they will help. (Darkgenius, cwr, Lucas come to mind)
- Mod DB Expansion. >> Has brought the testers, 2 coders, (one is gone, the other is in training), and IAMSMELLINGLIKE :)
- people PM ing me asking if they can help. (a nice number including our newest loremaster, who really worked his way in with some nice impressions)
- other ways i cannot think of at the moment  ;)
You're bound to get turned down when asking other guys who are making a mod to help you make yours, since well, like S.U. said, they are busy. When getting more help, the only way we have gotten more team members is:

- asking for help on TW on our Perisno thread (not the most effective but it has brought a little notice
- PM ing somebody to see if they will help. (Darkgenius, cwr, Lucas come to mind)
- Mod DB Expansion. >> Has brought the testers, 2 coders, (one is gone, the other is in training), and IAMSMELLINGLIKE :)
- people PM ing me asking if they can help. (a nice number including our newest loremaster, who really worked his way in with some nice impressions)
- other ways i cannot think of at the moment  ;)
You're bound to get turned down when asking other guys who are making a mod to help you make yours, since well, like S.U. said, they are busy. When getting more help, the only way we have gotten more team members is:

- asking for help on TW on our Perisno thread (not the most effective but it has brought a little notice
- PM ing somebody to see if they will help. (Darkgenius, cwr, Lucas come to mind)
- Mod DB Expansion. >> Has brought the testers, 2 coders, (one is gone, the other is in training), and IAMSMELLINGLIKE :)
- people PM ing me asking if they can help. (a nice number including our newest loremaster, who really worked his way in with some nice impressions)
- other ways i cannot think of at the moment  ;)
- asking for help on TW on our Perisno thread (not the most effective but it has brought a little notice
- PM ing somebody to see if they will help. (Darkgenius, cwr, Lucas come to mind)
- Mod DB Expansion. >> Has brought the testers, 2 coders, (one is gone, the other is in training), and IAMSMELLINGLIKE :)
- people PM ing me asking if they can help. (a nice number including our newest loremaster, who really worked his way in with some nice impressions)
- other ways i cannot think of at the moment  ;)
You forgot me:(

Offline cwr

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Re: Factions
« Reply #22 on: August 18, 2013, 01:12:27 pm »
Well, that was me spamming your "where do I post" thread with suggestions for you to join Perisno. ;D

Offline Michadr

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Re: Factions
« Reply #23 on: August 18, 2013, 10:29:51 pm »
Why in the little blue devil are you quoting me so often :D
cwr, should i put up the new faction the first post? (and make it WIP?)
« Last Edit: August 18, 2013, 10:44:12 pm by Michadr »

Offline cwr

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Re: Factions
« Reply #24 on: August 18, 2013, 10:39:35 pm »
Yes, go ahead and put it up. :) (I made a new troop tree for them in the mod team only thread, also. Just so you know. :) )

Just leave it with no lore for now, I'll write it later. :D
« Last Edit: August 18, 2013, 10:55:13 pm by cwr »

Offline Thane Delphi

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Re: Factions
« Reply #25 on: August 18, 2013, 11:30:08 pm »
Should I write lore for you-know-what

Offline cwr

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Re: Factions
« Reply #26 on: August 18, 2013, 11:31:29 pm »
You mean your idea, or my faction?

We could probably be a lot less vague in the mod team board, or in PMs. ;)

If you mean your idea, I say go for it! :D

Offline Thane Delphi

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Re: Factions
« Reply #27 on: August 27, 2013, 07:13:27 pm »
Hey Cwr, you should change your color from black to brown. Remember what when we decided the aroulo should be brown. Well you should change your font color here cause at the moment we're sharing the color black.

Offline cwr

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Re: Factions
« Reply #28 on: August 27, 2013, 07:23:00 pm »
Like this?

Aroulo Denka

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Re: Factions
« Reply #29 on: August 27, 2013, 07:29:01 pm »
If that's the color you want.

 

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