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Author Topic: Stuff in development [items]  (Read 1397 times)

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Offline Thane Delphi

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Re: Stuff in development [items]
« Reply #15 on: August 30, 2013, 10:07:36 pm »
If you can think of a better name tell me.  I'm having trouble naming them.

Offline The Commissar

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Re: Stuff in development [items]
« Reply #16 on: August 31, 2013, 12:04:40 am »
Are you sure Japenesese use the word "bowman"? or doesnt it matter :)

I have some residual memory of japanese history from various books, but wikipedia is more convenient :P , and should have at least one name for them.

"The way of the bow":
http://en.wikipedia.org/wiki/Ky%C5%ABd%C5%8D

Mounted japanese archery:
http://en.wikipedia.org/wiki/Yabusame

Offline Michadr

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Re: Stuff in development [items]
« Reply #17 on: August 31, 2013, 12:20:42 am »
Thank you :) i shall look at the links.

Offline habeo

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Re: Stuff in development [items]
« Reply #18 on: August 31, 2013, 01:42:50 am »
« Last Edit: August 31, 2013, 01:46:11 am by habeo »

Offline Lucas_the_Benevolent

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Re: Stuff in development [items]
« Reply #19 on: August 31, 2013, 09:21:50 pm »
Well... I believe that there are some Aroulo Shamans there, right?

And I have another question... Is there a way to make weapons with fire? I mean, some torches, and these bombs...

No shamans, as far as I know/can think of right now.

Yes, fire is fine. But no actual bombs, just the gunpowder stuff. It would sort of set fire and then burn for a few seconds before fizzling out.

No shamans?  :( I could make pipes for them... And maybe some african-like masks... But let's make the bombs for now  :)

And about that fire... Is there a way to make an effect like a fast, sudden large fire on the ground and after that, a cloud of smoke? I am asking this because I don't know how these "explosions" are going to look like. Is there something in the mod that causes explosions and maybe an episode that shows it?

And I have made a first sketch of the Spear-Sword:


Offline Thane Delphi

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Re: Stuff in development [items]
« Reply #20 on: August 31, 2013, 09:33:21 pm »
Niiiice :D

Offline cwr

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Re: Stuff in development [items]
« Reply #21 on: September 01, 2013, 12:48:06 am »
And maybe some african-like masks... But let's make the bombs for now  :)

I agree, bombs are a priority. But African masks sound good, they would fit perfectly. :)


And about that fire... Is there a way to make an effect like a fast, sudden large fire on the ground and after that, a cloud of smoke? I am asking this because I don't know how these "explosions" are going to look like. Is there something in the mod that causes explosions and maybe an episode that shows it?

I think its in particle_systems.py... We could make it just show the fire similar to the torches inside of castle halls... I don't know. I haven't messed with this yet. :-\

Offline habeo

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Re: Stuff in development [items]
« Reply #22 on: September 01, 2013, 02:15:46 am »
Explosion is going to be a tough one, maybe find something from with fire and sword? You need smoke and fire blast to make an explosion.

Offline Lucas_the_Benevolent

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Re: Stuff in development [items]
« Reply #23 on: September 05, 2013, 07:29:46 pm »
Explosion is going to be a tough one, maybe find something from with fire and sword? You need smoke and fire blast to make an explosion.

As far as I know it is illegal to import stuff from WFAS directly to a mod for Warband, unfortunately, but if you learn how it is made and make your own it's ok

Offline Michadr

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Re: Stuff in development [items]
« Reply #24 on: September 05, 2013, 07:38:59 pm »
Explosion is going to be a tough one, maybe find something from with fire and sword? You need smoke and fire blast to make an explosion.

As far as I know it is illegal to import stuff from WFAS directly to a mod for Warband, unfortunately, but if you learn how it is made and make your own it's ok

Good point... i wouldnt try :P

 

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