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Author Topic: Suggestions Thread  (Read 1480 times)

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Darkgenius

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Re: Suggestions Thread
« Reply #30 on: August 15, 2013, 12:38:05 am »
Yes, Maccavia is like a Giant Iceberg with tons of cities and villages, and totally disconnected from the mainland giving Maccavians a lot of safety and comfort. Actually Maccavia also has some forests, farmlands and such, but that's only near the Capitals.

Offline Something unusual

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Re: Suggestions Thread
« Reply #31 on: August 15, 2013, 12:50:51 am »
Quote
-Switch Maccavia and Hakkon's areas to make it more lore friendly
Nevermind this, I thought Maccavia wasn't on snow at first.
Quote
Why? :)
Well I thought that since Tolrania and Hakkon came from the same land they should be land their ships around the same area.

« Last Edit: August 17, 2013, 12:49:08 am by Michadr »

Offline Michadr

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Re: Suggestions Thread
« Reply #32 on: August 17, 2013, 12:49:32 am »
Quote
-Switch Maccavia and Hakkon's areas to make it more lore friendly
Nevermind this, I thought Maccavia wasn't on snow at first.
Quote
Why? :)
Well I thought that since Tolrania and Hakkon came from the same land they should be land their ships around the same area.

I think you may be on to something. I might do this :)

Offline Michadr

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Re: Suggestions Thread
« Reply #33 on: August 17, 2013, 12:51:19 am »
double post but meh... i can do what i want  ;)  *the sleepiness is getting to me*

Dark, maybe change the Dark Knights to another name? Native had Dark Knights.

Offline chichidimo

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Re: Suggestions Thread
« Reply #34 on: August 18, 2013, 03:20:37 pm »
I have a lot of suggestions, first more blood and gore, other thing is for example in brytenwalda there are places that you must fight with some powerful persons and if you win you get a special treasure, other good thing is to kill lords or kings and the sons of this inherit all and of course that you can have sons and this grow up

Offline Something unusual

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Re: Suggestions Thread
« Reply #35 on: August 18, 2013, 03:24:00 pm »
I have a lot of suggestions, first more blood and gore, other thing is for example in brytenwalda there are places that you must fight with some powerful persons and if you win you get a special treasure, other good thing is to kill lords or kings and the sons of this inherit all and of course that you can have sons and this grow up

I suppose we could put in the dismemberment mod (blood and gore) and put it as an option in camp menu whether you want it enabled or not.

The special reward idea is good, we already are sort of implementing that.

Don't think killing the lords/kings and letting their sons inherit can be coded

Offline cwr

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Re: Suggestions Thread
« Reply #36 on: August 18, 2013, 03:39:30 pm »
Don't think killing the lords/kings and letting their sons inherit can be coded

Yes it can. But its not something I would put my time into; so its not that likely to happen, sorry.

For the other two suggestions:
Fights with powerful people for treasure, that could be easier, and it may happen, but not in 0.5.

Dismemberment mod should be included, but default off. But I do agree that it should be added. :)

Offline Michadr

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Re: Suggestions Thread
« Reply #37 on: August 18, 2013, 10:28:00 pm »
Quote
I suppose we could put in the dismemberment mod (blood and gore) and put it as an option in camp menu whether you want it enabled or not.
Agreed

Quote
Fights with powerful people for treasure, that could be easier, and it may happen, but not in 0.5.
Or just fight better armies for now... but that is not the focus at the moment ;)

Quote
kill lords or kings and the sons of this inherit all and of course that you can have sons and this grow up
In consideration for a future feature.

Offline habeo

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Re: Suggestions Thread
« Reply #38 on: August 25, 2013, 03:58:45 am »
I think the whole North-East mountains of the continent should be snowed.

Adding a little faction (similar to Noldor of PoP) off in that little mountain, with a castle can only be seen if you've befriended them after some quest. Once you've befriended them, you can hire their special troop or complete a series of quest to attain the mythical mount.

Spoiler (hover to show)
« Last Edit: August 25, 2013, 04:01:26 am by habeo »

Offline Something unusual

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Re: Suggestions Thread
« Reply #39 on: August 25, 2013, 12:26:28 pm »
I think the whole North-East mountains of the continent should be snowed.

Adding a little faction (similar to Noldor of PoP) off in that little mountain, with a castle can only be seen if you've befriended them after some quest. Once you've befriended them, you can hire their special troop or complete a series of quest to attain the mythical mount.

Spoiler (hover to show)

That's a good idea :)
Right now I am making a lot of parties to populate Perisno more (and strong spawns for loot) so I think I can do something with your idea here.  I won't make them have a castle right now but they will have parties on the map and maybe a little quest and a unique NPC spawn
« Last Edit: August 25, 2013, 12:29:58 pm by Something unusual »

Offline habeo

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Re: Suggestions Thread
« Reply #40 on: August 25, 2013, 12:36:50 pm »
Yeah I figure the game will need tons of small spawns to make it more interesting. Also The new companion needs twists as well. And the other factions too.

Offline Something unusual

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Re: Suggestions Thread
« Reply #41 on: August 25, 2013, 12:55:28 pm »
The companions all have lots of surprises but I've only put basic background info on the companions thread and no spoilers. :)
I just finished making the entire Falki troop tree, now I'm going to make them spawn on the map and make a quest. What sort of quest do you want? And what should the unique NPC spawn be?
Also the riders don't ride Falki but that's because we haven't made the item yet and our itemsmiths are occupied on other things

Offline habeo

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Re: Suggestions Thread
« Reply #42 on: August 25, 2013, 01:41:56 pm »
The Falki shouldn't be the top priority here.
The player, start with -20 Relation to Illica too.

The normal Illica party should be named Illica Hunting party.
The unique Illica party should be named Illica's Skyborn. Leader is Zeladeck.

Quest and NPC idea:
Spoiler (hover to show)

Offline Something unusual

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Re: Suggestions Thread
« Reply #43 on: August 25, 2013, 01:56:00 pm »
Since 0.5 is getting closer, the quest will probably be in 0.6, but who knows  :)

Offline habeo

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Re: Suggestions Thread
« Reply #44 on: August 25, 2013, 02:01:09 pm »
Unique spawn lore:
Spoiler (hover to show)

I should also mention, the Dracheritter after that, became a vassal of the Reich Konig. She was the Konig's daughter too, but she has showed great political view, plus exceptional martial ability thus was made vassal. She is unchanged honorable.
Sorry for the clutter ****. Brainstorming usually means bad grammar and it's 2Am over here

I will try to come up with more minor factions, seeing the game still need them. Just do some pinpointing about where they inhabited, evil or lawful.
« Last Edit: August 25, 2013, 02:09:25 pm by habeo »

 

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