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Recent Posts

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11
Off-Topic / Rate the song above you
« Last post by cwr on September 06, 2013, 08:23:48 pm »
Out of 5; so you can rate 1/5, 2/5, 3/5, 4/5, or 5/5. You also need to put up a song for the next person to rate. The end.

The Roots - Radio Daze
12
Perisno Modification / Re: Stuff in development [items]
« Last post by Michadr on September 05, 2013, 07:38:59 pm »
Explosion is going to be a tough one, maybe find something from with fire and sword? You need smoke and fire blast to make an explosion.

As far as I know it is illegal to import stuff from WFAS directly to a mod for Warband, unfortunately, but if you learn how it is made and make your own it's ok

Good point... i wouldnt try :P
13
Perisno Modification / Re: Stuff in development [items]
« Last post by Lucas_the_Benevolent on September 05, 2013, 07:29:46 pm »
Explosion is going to be a tough one, maybe find something from with fire and sword? You need smoke and fire blast to make an explosion.

As far as I know it is illegal to import stuff from WFAS directly to a mod for Warband, unfortunately, but if you learn how it is made and make your own it's ok
14
General Discussion / Re: Talesworld Board
« Last post by Something unusual on September 04, 2013, 12:26:47 pm »
Yes this forum will be the Dev forum mainly ;)
15
General Discussion / Re: Talesworlds Board
« Last post by Michadr on September 04, 2013, 01:42:28 am »
Since Persino was permitted to have its own board in Talesworld forum, all general newest discussions and related information will be posted there.

Here is the link http://forums.taleworlds.com/index.php/board,341.0.html

I made this just in case someone didn't know.

Thanks! Should be helpful to some.
16
General Discussion / Talesworld Board
« Last post by habeo on September 04, 2013, 01:25:35 am »
Since Persino was permitted to have its own board in Talesworld forum, all general newest discussions and related information will be posted there.

Here is the link http://forums.taleworlds.com/index.php/board,341.0.html

I made this just in case someone didn't know.
17
Perisno Modification / Re: Suggestions Thread
« Last post by habeo on September 01, 2013, 11:51:47 am »
Not really suggesting but you guys should read this if haven't.
http://forums.taleworlds.com/index.php/topic,31522.0.html
18
Perisno Modification / Re: Stuff in development [items]
« Last post by habeo on September 01, 2013, 02:15:46 am »
Explosion is going to be a tough one, maybe find something from with fire and sword? You need smoke and fire blast to make an explosion.
19
Perisno Modification / Re: Stuff in development [items]
« Last post by cwr on September 01, 2013, 12:48:06 am »
And maybe some african-like masks... But let's make the bombs for now  :)

I agree, bombs are a priority. But African masks sound good, they would fit perfectly. :)


And about that fire... Is there a way to make an effect like a fast, sudden large fire on the ground and after that, a cloud of smoke? I am asking this because I don't know how these "explosions" are going to look like. Is there something in the mod that causes explosions and maybe an episode that shows it?

I think its in particle_systems.py... We could make it just show the fire similar to the torches inside of castle halls... I don't know. I haven't messed with this yet. :-\
20
Perisno Modification / Re: Stuff in development [items]
« Last post by Thane Delphi on August 31, 2013, 09:33:21 pm »
Niiiice :D
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